Overview
Developed a multi-agent drone simulation platform with advanced pathfinding (A*, RRT), collision avoidance, and task allocation algorithms. Built custom physics engine and 3D visualization using WebGL.
Key Features
Multi-drone simulation (50+ agents)
Pathfinding algorithms: A*, RRT, Dynamic Window Approach
Collision avoidance with velocity obstacles
Task allocation optimization
Real-time 3D visualization with physics
Architecture
C++ physics engine compiled to WebAssembly, React UI with Three.js 3D rendering, multi-threading for parallel agent calculations, spatial partitioning for collision detection.
Technology Stack
C++ReactWebGLThree.jsWebAssembly
Detailed technical blog post coming soon. This project showcases production-grade architecture and real-world problem solving.